What I played:
- Platform: PC
- System specs: Intel Core 2 Duo 3.2GHz, GeForce GTX 260, 4 GB RAM
- What I played: Single player campaign
- Play time: 6 hours
- Rating: 8/10
What I liked:
Graphics
The whole blue/orange contrast thing might be a little cliche these days, but it looks great in this game. The unique setting provides an opportunity to showcase interesting views we've never seen in a game before; soaring skyscrapers popping out of sand dunes. This being in Dubai, the interiors are also often lavish and extravagant - when they haven't been destroyed by intruding sand that is.
Characters & Story
In Call of Duty games, you often play different soldiers fighting in different countries, and most of the "story" is relayed via military jargon spouted over images of satellite maps. In other words, it's a confusing mess. In Spec Ops, however, you play the same character throughout, and the story is conveyed through chatter between you and your two constant squad mates and short cut scenes. So it's much easier to follow and actually care about what's going on. The conflicts that arise among your three-man squad help to humanize the characters, so they're not just gun-wielding death machines.
The story also veers away from the "HOO-AH" bravado of CoD games, and dares to examine some of the darker aspects of war such as civilian casualties, mental strain, and the shades of grey that exist between right and wrong.
Length
At six hours, the campaign is relatively short compared to most games, but I feel that it was just long enough to feel worth while without overstaying it's welcome. Any longer, and the game probably would have felt like it was dragging on. I can understand if you bought this game at full retail this might seem like a rip-off, but at $7.50, it was perfect.
The story also veers away from the "HOO-AH" bravado of CoD games, and dares to examine some of the darker aspects of war such as civilian casualties, mental strain, and the shades of grey that exist between right and wrong.
Length
At six hours, the campaign is relatively short compared to most games, but I feel that it was just long enough to feel worth while without overstaying it's welcome. Any longer, and the game probably would have felt like it was dragging on. I can understand if you bought this game at full retail this might seem like a rip-off, but at $7.50, it was perfect.
What I didn't like:
Generic Gameplay
As a shooter, this game didn't really do anything special. You take cover, you pop out and fire. You toss grenades. You can carry two weapons. You occasionally find a powerful weapon when you need one most. The shooting wasn't bad by any means, just not that great either. Gears of War really set the bar for third-person shooters, and in comparison, this game feels a little sluggish.
As a shooter, this game didn't really do anything special. You take cover, you pop out and fire. You toss grenades. You can carry two weapons. You occasionally find a powerful weapon when you need one most. The shooting wasn't bad by any means, just not that great either. Gears of War really set the bar for third-person shooters, and in comparison, this game feels a little sluggish.
Images from specopstheline.com

No comments:
Post a Comment